Analysis of Game Development Training Participants Satisfaction with 3D Unity at the Faculty of Visual Communication Design

Nashiruddin Alfath

Abstract


This research aims to analyze the level of satisfaction of game development training participants with 3D Unity in higher education.  Unity 3D is one of the important applications in the game development and visualization industry. Therefore, lecturers in the field of visual communication design should be able to use and apply this software. In order to improve the quality of learning, software use training is carried out internally. Quantitative descriptive method with 13 lecturers as participants. The training method is via zoom using lecture methods, demonstrations, use of software, direct practice. Training was carried out for 2 weeks via zoom class. Data collection uses a satisfaction scale with six statements which reveal the level of participant satisfaction with the quality of the training, the material taught, the training methodology, and the support provided by the instructor. The results of the study concluded that the level of participant satisfaction was in the satisfied category. Thus, it is necessary to develop collaborative training so that innovative games can be created by uniting the creative and programming worlds.


Keywords


Participant Satisfaction; Training; Software; Unity 3D; Higher Education

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References


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DOI: http://dx.doi.org/10.18415/ijmmu.v11i8.5925

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